BukGet API3 gets Plugin & File IDs.

Mon 27 January 2014 Posted by Steven McGrath Category BukGet

tags: python  bukget  minecraft  Comments

 

BukGet has been updated with the curse_id and file_id attributes for plugins and versions respectively. These ids are considered non-changing within the Curse systems and are there for plugin devs and plugin management devs to wire into for something more concrete than the slug names.

What intended next is to make the ids interchangeable with the slugs throughout API3. I'll let everyone know when thats completed and update the API docs accordingly.

Cheers!

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BukGet gets a new Dallas Server

Mon 06 January 2014 Posted by Steven McGrath Category BukGet

tags: python  bukget  minecraft  api  Comments

 

After the fallout of the ShardHost debacle, generously stepped up to fill the void. To be honest a lot of this had happened back in November, however due to my day job, the holidays, and some general laziness (I would like to play the occasional game as well you know ...

Dofler 0.4.1 Released

Mon 06 January 2014 Posted by Steven McGrath Category Misc

tags: python  dofler  conferences  wallofewes  Comments

 

Dofler Version 0.4.1 has been released. I feel confident that this version is stable enough for general use. The whole WebUI has been completely overhauled to make setting the system up easier to use and to open up Dofler installations beyond x86 hardware. ALso all of the dofler-lite ...

Basic Nessus Scanner Management

Thu 08 August 2013 Posted by Steven McGrath Category Tenable

tags: nessus  securitycenter  tenable  Comments

 

Nessus Scanner Management can be a bit of a black art to people who haven't spent a lot of time managing Linux applications. There are a few things you can do to really make your life easier, and here we will break some of those down.

Log Rotation

This ...

BukGet Goes Multi-Server

Sat 01 June 2013 Posted by Steven McGrath Category BukGet

tags: python  bukget  minecraft  api  Comments

 

Over the past few weeks a lot of work has been done to the API code to be able to support multiple servers. I am happy to say that the new 2-server configuration has been running stably without any significant issues. No changes need to be made to any existing ...

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